Lea Dickert
Lea Dickert
Concept Artist & Illustrator
Leipzig, Germany

Summary

I am currently looking for new job opportunities, challenges, and freelance work.

I am a Concept Artist and Illustrator based in Germany.
My goal is to make unique game art, concepts, and illustrations giving the viewer the possibility to be part of uncharted worlds, scenarios, and experiences that fascinate them and create moments they will never forget.

Skills

CompositingDigital PaintingIllustrationPaintingCharacter DesignDrawingGame ArtDesign2D ArtConcept ArttManagment

Software proficiency

Photoshop
Photoshop
Procreate
Procreate
Unity
Unity
Blender
Blender
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Squishies
    • Year
      2018
    • Role
      Concept Artist, Character Design
    • Company
      www.brainseed-factory.com
    • Video Game
      TYPOMAN REVISED - 2D Puzzle Platformer Game
    • Year
      2017
    • Role
      Project Managment, Environment Design, Asset Design, Level Design, Game Design
    • Company
      www.brainseed-factory.com

Experience

  • Freelance Concept Artist & Illustrator at Self Employed
    February 2021 - Present

    I am always looking for new job opportunities, challenges, and freelance work. Contact me at leadickert@gmail.com for job inquiries.

  • Art Director at Goodwolf Studio
    Cologne, Germany
    October 2019 - February 2021

    Art Direction for a new 3D game prototype, that also included character design, environment design, and illustration of various in-game graphics.

  • Concept Artist & Assistant at Umeshu Lovers
    Toulouse, France
    March 2019 - August 2019

    Assisting Sylvain Sarrailh on Concept Art for various AAA titles and creating assets for the game "Forest of Liars".

    http://game.forestofliars.com/

  • Lead Artist at Massive Miniteam
    Cologne, Germany
    May 2018 - October 2018

    Conception, production and project management for various client projects. Creation of marketing material for web and print. UI Design for games and mobile apps.

    https://www.massiveminiteam.com/

  • 2D Artist at Flying Sheep Studios
    Cologne, Germany
    July 2017 - January 2018

    Creating professional UI graphics, 2D game assets, and marketing

    artwork for various projects including client work for Super RTL and

    Dreamworks.

  • 2D Artist, Project Manager at Brainseed-Factory
    Bonn, Germany
    March 2015 - March 2017

    Conception, design and creating professional 2D graphics and textuers for a variety of projects. Close teamwork with the lead artist. Projectmanagment of six different projects and two seperate teams.

    http://www.brainseed-factory.com/